Papers, please
Social problem: refugee assistance, bureaucracy
Developer: Lucas Pope
Genre: simulator, puzzle
Papers, please
The interface of the game Papers, Please. Source
According to the plot, a long-term war is going on between the fictional states of Arstotzka and Kolechia, as a result of which the border between the countries is closed. As a result of the conflict, part of the city of Grestin is annexed to Arstotzka. A checkpoint is opened at this place, where the protagonist works.
Profession / 18 months
Unity Game Developer
Create virtual worlds
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Group 1321314346 (2)
Unity Game Developer
The gameplay is built on difficult moral choices. While el salvador telegram data checking the documents of migrants and refugees, the hero must decide: is it worth letting a person through, breaking strict rules, if he is fleeing from war? The game balances between the absurdity of bureaucratic routine and the weight of personal stories that border service employees encounter every day. As a result, Papers, Please becomes a powerful social statement about how easily a person can become a cog in a soulless machine if he is deprived of empathy.
Social issue: awareness of issues related to ASD (autism spectrum disorders)
Developer: Skillfactory student team
Genre: arcade runner with cutscenes between levels
The little bear is nearby
Interface of the game "Little Bear is Here". Source: Skillfactory students' presentation
The little bear is nearby
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